DEVLOG #1 - Animating Theo (+Bad Code lol)
B!G DATA » Devlog
This video was recorded on the 14th of June, 2024. (sorry I didn't think about posting it here at the time.)
Ignore the bad code, I never used GML Code for something like this and always used GML Visual in legacy GameMaker, but I finally decided to start using GML Code for everything since it is more powerful. the code was fixed sometime between DEVLOG #2
DEVLOG #1 Progress:
-Prototype level
-Theo idle and walking animations
B!G DATA
Status | In development |
Author | Horseballs Software |
Genre | Platformer, Adventure |
Tags | 2D, Pixel Art, Singleplayer |
Languages | German, English, Norwegian |
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